• chiliedogg@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 months ago

      For most developers, that’s not much of a value. The Linux share of the gaming market only exists because of Steam. 99% of those gamers would just play on Windows if Valve hadn’t pu in the effort.

      It is good for Linux though.

  • PlzGivHugs@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    4 months ago

    Just a few days ago, I wrote a comment about how you would theoretically try and become a significant competitor to Steam, and one of the points I raised was that Steam’s storefront and recommendations are very generous (compared to others). It makes a huge difference that even indie games can appear on the front page regularly, both improving user and dev experiences. Players find games that they enjoy, while devs pay a very small amount to get effective, targetted advertisements.

    • vaultdweller013@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      0
      ·
      4 months ago

      I found weird ass games like Age of Decadence because of steam. I dount I wouldve found that lovingly crafted load of slavic jank without steam, or atleast it wouldve been until Warlocracy made a video on it.

      • CancerMancer@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        0
        arrow-down
        1
        ·
        4 months ago

        My library and tastes are pretty eclectic so I think Steam’s recommendation engine struggles with me lol. That said, I love how it sends me shit no one seems to know about at the time, like Kenshi, Volcanoids, PULSAR, etc.

        • vaultdweller013@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          0
          ·
          4 months ago

          Yeah, though my tastes seem to be a rather close to a venn diagram circle with Mandaloregaming which is disconcerting at times. Maybe a bit more post apocalyptia on my part.

          • CancerMancer@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            0
            arrow-down
            1
            ·
            4 months ago

            Yeah it’s becoming a bit uncanny when I pickup a game and see Mandalore, SplatterCat, or AlphaBetaGamer covering it a few days later.

  • Nioxic@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    0
    ·
    4 months ago

    30% seems rather high

    but… when they handle payments, refunds, advertising (within their application) and game download costs (server infrastructure?), etc etc etc. it doesnt seem that crazy.

    at least, for a lot of indie developers, not having to worry about those things, might easily be worth those 30%

    • tb_@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      arrow-down
      1
      ·
      edit-2
      4 months ago

      Not to mention the reviews, community hubs, workshop, video streaming and recording, controller support, cloud saves, family sharing.

      30% may be a lot, but it’s not like they’re just sitting on it.

      EA and Ubisoft don’t offer (most of) those features with their launchers where they do get the full proceeds.

  • DoctorButts@kbin.melroy.org
    link
    fedilink
    arrow-up
    0
    ·
    4 months ago

    Ah, Cosmoteer. Extremely fun for like 10 hours, then you realize there is nothing left to do. I guess that dev has made a fortune off of it though, so hats off to that guy.

    • CancerMancer@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      0
      arrow-down
      1
      ·
      4 months ago

      Yeah I enjoyed it for longer than that but it just becomes so tedious once you have a few ships.

      I prefer Starsector and Avorion.