- cross-posted to:
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
Artemis was a promising mobile app for Kbin, with a dedicated community, a rapid pace of development, and a high level of polish. Then, the developer disappeared.
This is why I never build any of my app ideas. I don’t want people to notice when I wake up one day and decide I don’t want to work on it anymore. Of course people tend to not like my UX ideas so its probably a fear I don’t need to have.
I thought this was one of the points of open source.
“Yeah, I’m done with this. I’m not making any more changes from what it is today. If you find value in continuing it, here’s the code. Go wild!”
Yes, but if you’re lucky maybe 1 in 100,000 users will be both capable and willing to take up the reins. More often than not, when single (principal) developer projects lose its single developer the project just goes into code rot. ASF maintains tons of projects that are too valuable to lose completely but which have no one doing active development on them. It’s a problem.
It’s a problem.
Its a DIFFERENT problem.
OP is talking about never creating because of fear of maintaining. How many good ideas have never come to anything because of this idea?
This also highlights how important it is that we develop open source apps for the fediverse. Life is hard, busy, and surprising. An open source license works for the good of all of us by allowing development to continue in the face of hardship.