r/gaming 9d ago

One of my favourite gaming details: The Prince in Prince of Persia: Sands of Time slowly showing more battle scars as the game progresses.

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485 Upvotes

46 comments sorted by

104

u/Wordwright 9d ago

This is why I never use any alternative costumes in the Arkham games.

18

u/Thrilling1031 9d ago

This is why in Fable I reloaded so many times so I could keep my boy pretty.

3

u/jondarius 9d ago

My fable glitched and made me old and ugly :(

7

u/ShallowMess 8d ago

First game doing fast forward thing. It's not glitch. You just old. Also I believe good karma make you hair white. Can be wrong.

2

u/AlaskanMedicineMan 8d ago

Each time you level up you add a year to your visible age, it can be reversed with donations to good guy temple but your karma will keep your hair white

-2

u/Oreohunter00 PC 9d ago

Most of them look bad anyway

48

u/SmokeyMcPoticus 9d ago

Metal Gear: Snake Eater had a cool mechanic where you had scars based on how much damage you take and depending on how many scars you have, a conversation between you and your soon to be torture will include describing either how you have no scars and are like a new born baby, or have many scars and are battle hardened like the torturer.

They had other cool things in the game like one boss fight with an old veteran can be won by saving during the battle, exit the game, set the system date on the playstation forward a number of years and launching the again to find the boss died of old age.

Another cool one from an earlier game from the series was a mind controlling boss reading your mind and memories and decisions based on the save game on the memory card, which when removed will confuse and surprise the boss. Same boss with mind control, will mind control you, and that can be fixed by disconnecting the controller from the player one port and connecting to the player two port.

So many more from the series, but my lunch break is over.

16

u/StaplegunMAYHEM 9d ago

I actually think you only had to wait a week, it wasn’t that long. And the game called you out for denying him one last cool battle. I really hope they keep it in the remake.

10

u/hyren82 9d ago

I loved how you could kill The End (sniper boss) before the actual boss battle by shooting him in his wheelchair. Doing so would send the wheel flying at you, which would kill you if you get hit

2

u/AlaskanMedicineMan 8d ago

Depends on the difficulty, if it hits you on the recommended difficulty it deals 80% health damage and leaves you with a wound.

47

u/xqorpion 9d ago

That last sword bro it was banger

20

u/Fearlessmojo 9d ago

Felt so fucking good when you got it. Good times. I'm hoping the remake holds up

3

u/xqorpion 9d ago

That may be cancelled, hope not

6

u/thisisnotdan 9d ago

Is that the one that was basically a OHKO on basic baddies? I remember being so accustomed to using the knife by that point in the game that I never even thought to use the sword. And that was bad, because (if memory serves) the knife stopped being effective about the time you get that sword. I died many times before figuring that out.

8

u/SkelliFun 9d ago

Yeah, you lose the dagger before getting the last sword, and since the final section of the game tested your abilities with no resets, the OHK was the trade off.

4

u/kron123456789 PC 8d ago

You could actually knock them down with the off-the-wall attack and refill the sand. But it's hard to do.

12

u/theguywiththelag 9d ago

I never noticed how his sword also changed

15

u/EVaNE85 9d ago edited 9d ago

You actually get to pickup different swords throughout the campaign. They make fighting already known enemies way easier.

0

u/AntonDeMorgan PC 9d ago

As long as you're near walls you could cheese the combat very easily. Even the big golden bois that knock you down and can't be jumped over are easy as pie

3

u/EVaNE85 9d ago

Yeah, that's true. I still enjoy being able to strike down the big ones without always having to wall-jump

10

u/Arihant-Guntiwar 9d ago

If you're wondering what happened to the remake, Ubisoft released an article the other day stating that their main team (Ubisoft Montreal) is prototyping movement tech and implementing advanced animation techniques. The remake will take time as it's in early development.

3

u/9212017 9d ago

I thought there was supposed to be a remaster and that early impressions were that it looked fugly and they had to go back to the drawing board

1

u/PerceptionStock7437 9d ago

It looked fine as a remaster. Prissy gamers just wanted it look like Red Dead 2 or some shit.

8

u/WhatsGoingO_n 9d ago

I guess the main character is lucky he wins before he loses his pants as well

4

u/Tamdin_Nidmat 9d ago

The Senran Kagura games have that, too. Oh, wait ...

2

u/mifdsam 9d ago

those games are a guilty pleasure of mine.

fanservice aside, they're a lot of fun to play, and the music is amazing

1

u/Tamdin_Nidmat 9d ago

Still waiting for another main entry. Unfortunately for some years by now.
Estival Versus got me interested due to the stupid fanservice, but kept me engaged due to the actually interesting stories of the characters.

2

u/undersquirl 9d ago

One of the best games ever. I met one of the producers of the game at a work dinner while i was in the testing dept. at Ubi, i fanboyed so hard i'm afraind i made myself look like a dumbass. But it was worth it.

One of, if not my absolute favorite game.

2

u/Fearlessmojo 9d ago

I'm sure he appreciated it!

2

u/spyder52 8d ago

Got the Sands of Time PS2 box for Christmas as a kid. What a game

2

u/Loops-Mctwist 8d ago

The Amazing Spider man games also have battle damage but, it's tied directly to when Spidey is actually hit in combat and not story progression.This includes any alternate costumes that are made of fabric.

So even if you've finished the main story you can still see Spidey's suit accumulate rips and tears as you take damage during side content in the open world.

2

u/Onyxthegreat 9d ago

And then he got eye liner in Warrior Within.

1

u/AlaskanMedicineMan 8d ago

Eyeliner wasn't uncommon in Persia anyway, even back then.

1

u/TheGreatGamer1389 9d ago

And his sword gets cooler.

-13

u/[deleted] 9d ago edited 8d ago

[deleted]

1

u/Arizona_Ranger_JPG 9d ago

I'm surprised more games don't have this detail where the character gets more battle damaged as the game goes on.

1

u/Pibblesen 9d ago

Mortal kombat 9 did something similar throughout each fight. By the end each character had skin peeled off revealing muscle and their clothes where tattered. Looked awesome

1

u/zeolus123 9d ago

Kind of reminded of me of Spartan Total Warrior but in reverse. You start bare chested , and progressively get more armoured up as the story progresses.

1

u/PalpitationNo4375 9d ago

Hey wait wasn't we getting a new PoP? Wtf happened to that?

1

u/Onyxthegreat 9d ago

Development of the remake got rebooted at Ubisoft Montréal, and only seems to be in the early stages.

1

u/PalpitationNo4375 9d ago

Damn. Thanks for the heads-up. I guess at the very least we got one of the bigger Ubisoft studios working on it so a plus I guess?

1

u/MockingSasquatch72 9d ago

I miss this game

1

u/CloverOralLove 8d ago

If the Game got DLC he would be naked in that.

1

u/AlaskanMedicineMan 8d ago

I think about this game daily. No other game has ever hit the cool factor this game had at the time. I really miss it. I miss the rewind time mechanic, the combat refill of the dagger, all of it.