If you’re going to sell a DLC that is only a skin and people buy it, I don’t have an issue. A skin adds nothing outside of “looks” and it’s purely optional. If you the player want to pay for it, be my guest.
It’s when games release a game that is unfinished, has bugs, and what should be a patch is sold as a DLC, I have problems with that.
Or when DLC adds a competitive advantage, that is just wrong. Like for $5 a month, you get extra “stability” in your scope, or the whole “pride and accomplishment” crates.
This. It all boils down to value for money. 5 dollars for a skin cosmetic is bullshit. 5 dollars or more for DLC with meaningful content is okay.
If you’re going to sell a DLC that is only a skin and people buy it, I don’t have an issue. A skin adds nothing outside of “looks” and it’s purely optional. If you the player want to pay for it, be my guest.
It’s when games release a game that is unfinished, has bugs, and what should be a patch is sold as a DLC, I have problems with that.
Or when DLC adds a competitive advantage, that is just wrong. Like for $5 a month, you get extra “stability” in your scope, or the whole “pride and accomplishment” crates.
Those DLCs can go fuck themselves.
Even if its 5(money) for a supporter item or skin it would be fine. Its different depending on the studio size.