RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · edit-24 months agoUnity cancels the stupid Runtime Feewww.gamingonlinux.comexternal-linkmessage-square26fedilinkarrow-up1208arrow-down16file-textcross-posted to: [email protected][email protected]
arrow-up1202arrow-down1external-linkUnity cancels the stupid Runtime Feewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · edit-24 months agomessage-square26fedilinkfile-textcross-posted to: [email protected][email protected]
minus-squareTime@sh.itjust.workslinkfedilinkEnglisharrow-up7·4 months agoHave people started to use Godot more?
minus-squarefsxylo@sh.itjust.workslinkfedilinkEnglisharrow-up20·4 months agoI went to Godot so now Unity can’t hurt me anymore. And even if Godot turns to shit I can either fork or stay with my current version.
minus-squarecm0002@lemmy.worldlinkfedilinkEnglisharrow-up8·4 months agoYes, they also just had a major release a few months ago that addressed some pain points, especially with building/interacting with UI/UX stuffs
Have people started to use Godot more?
I went to Godot so now Unity can’t hurt me anymore.
And even if Godot turns to shit I can either fork or stay with my current version.
Yes, they also just had a major release a few months ago that addressed some pain points, especially with building/interacting with UI/UX stuffs