What I mean by this, is instead of when you fail and are met with a game over, the game finds some way to keep it going. Instead of being forced to reset to a previous save or an autosave checkpoint, the game’s story continues in an interesting path. Are there any games like this?

Asking because in IRL TTRPG’s, a lot of DM’s will find reasons to keep the story going, no matter how ludicrous because I mean… that’s why you’re there. Do games do this? What are some that do?

  • superkret@feddit.de
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    1 year ago

    In Outer Wilds, dying is part of the story. There’s no way to save the game either, so when you quit it, it’s the same as if you died.
    Your progress is preserved through death, with an in-game explanation that ties into the story.

    The Stanley Parable also makes you start from the beginning over and over, but don’t be surprised if the game looks different after a restart.