What asynchronous games, or games with asynchronous features would you recommend?

A recent example being Death Stranding and its light social features of indirectly building/maintaining structures or leaving helpful equipment around. The Souls’ games message system is another even lighter example.

I enjoy these indirect, optional social features in some games, but they seem few and far between.

Preferably no MMOs/always online game recommendations. Thanks in advance!

@games

  • WolfLink@sh.itjust.works
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    27 days ago

    Subterfuge

    It’s a mobile strategy game about sending your armies (ships) to fight your opponents over territory. A game typically lasts about a week. Each action (like sending a ship to a location) typically takes an hour or two to finish. The game lets you scroll time forward and backward to review what happened, or preview what will happen if nobody changes anything. You can schedule actions to happen at a certain time in the future (e.g. as soon as my ship arrives, send another ship).

    It’s really neat because you can check in on it periodically throughout the day!

    • Gmr Leon@mstdn.socialOP
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      27 days ago

      Thanks for the suggestion!

      This is definitely in the vein of what I’m interested in, however real-time mechanics as you mention, “Each action (like sending a ship to a location) typically takes an hour or two to finish.” are never to my tastes, even if the game is wholly built around them.

      Still, I’ve read some amusing stories produced from games of Subterfuge, so at least I’ve managed some secondhand entertainment from it!