• mosiacmango@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    2
    ·
    1 day ago

    2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn’t mean half life isn’t story driven.

    • Kecessa@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 day ago

      Never said it isn’t, I said story isn’t the thing that made it and Valve popular.

      I’m old enough to remember when it released, story wasn’t the focus.

      • Klear@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        21 hours ago

        I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.