We are not sustainable And neither is any other device maker. This industry is full of “feel good” messaging, but generates 50 million metric tons of e-waste each year. We believe the best way to reduce environmental impact is to create products that last longer, meaning fewer new ones need to be made. Instead of operating on feels, we operate on data and actions. With funding from Intel, we commissioned Fraunhofer IZM to do a detailed life cycle analysis (LCA) on Framework Laptop 13 to help us understand where we are today and where we can continue to improve. Check out our thoughts on reducing environmental impact and download the LCA report here

  • frezik@midwest.social
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    9 months ago

    There will certainly be things that make both games and non-games faster. We’re not at the limit of packaging density yet, and a lot of non-gaming workloads can take more advantage of multiple cores. Games tend to only take advantage of the number of cores available to them in whatever the latest generation of consoles have.

    That said, laptops tend to get bounded by their ability to get rid of heat more than anything else. My Framework (an Intel 1280P) underclocks itself to 3GHz under sustained loads (from a max of 4.8GHz). Top end CPU is a bit of a waste with the amount of space it could possibly use to cool itself.