CDPR is eager to move on from the Red Engine, explaining why Phantom Liberty is the only Cyberpunk 2077 DLC.

  • Jaccident@lemm.ee
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    1 year ago

    Blame is too laden a word here.

    TL;DR: CDPR have opted to shutter their in-house engine, Red Engine (which CP2077 was built on) in favour of a partnership with Unreal. Most of their devs have now switched to Unreal; with only those left on the upcoming CP2077 release still using Red Engine 4.

    They have opted to no longer work at all on the Red Engine projects; ergo they either port CP to Unreal (an incomprehensibly large task given that Unreal doesn’t support many features that Red does, or at least not in the way Red does - not a slight on Unreal, simple reality of different engines, especially internal vs external tooling), or cease further development of CP. They opted for the latter.

    • Rikudou_Sage@lemmings.world
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      1 year ago

      A shame, though. I remember them saying there will be more DLCs. To be fair, in their first teaser they said they’ll release when it’s ready which they also failed to do.

      • arefx@lemmy.ml
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        1 year ago

        Part of me thinks/hopes they also aren’t putting too much attention on it because they want their upcoming games to be more on the quality level of witcher 3 than CP2077. At least I hope.

        • Rikudou_Sage@lemmings.world
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          1 year ago

          Yep, that’s what I hope for as well. Witcher 3 is a masterpiece to this day. I’m curious about what the Witcher 1 remaster will look like. I recently made the original work with a controller on my Steam Deck and it feels very nostalgic.