jandoenermann@feddit.org to Games@sh.itjust.worksEnglish · 3 days agoPlaying to win: are video game movies replacing superhero blockbusters?www.theguardian.comexternal-linkmessage-square14linkfedilinkarrow-up136arrow-down16
arrow-up130arrow-down1external-linkPlaying to win: are video game movies replacing superhero blockbusters?www.theguardian.comjandoenermann@feddit.org to Games@sh.itjust.worksEnglish · 3 days agomessage-square14linkfedilink
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down1·3 days agoIDK, the old Resident Evil, Tomb Raider, Super Mario Brothers, and Silent Hill live action movies weren’t extremely well received. To say it is only the result of the IP and nothing else is not exactly true IMO, there is more to it than that.
minus-squareotp@sh.itjust.workslinkfedilinkEnglisharrow-up7·edit-22 days agoI think those films generally fall into the either the “don’t know how to turn it into a movie” or “the fans will buy anything” camps. Now, gaming movies are getting bigger budgets and such, and probably more involvement from the game companies. EDIT: Also, the IPs now have way more fans than they did before. Thinking of SMB, at least
minus-squareMolochAlter@lemmy.worldlinkfedilinkEnglisharrow-up3·2 days agoThat was before the systematic casualization of nerd hobbies, people were still protective of the things they were fans of. If you’re in circles of hardcore fans, we hate this shit just as much as back then LMAO
minus-squareGrandwolf319@sh.itjust.workslinkfedilinkEnglisharrow-up4arrow-down1·2 days agoTo be fair though, old video game movies had a much younger fan base, now those fans are in their 40s and have kids. I remember Tomb raider was such a niche film, no where near critical mass recognition.
IDK, the old Resident Evil, Tomb Raider, Super Mario Brothers, and Silent Hill live action movies weren’t extremely well received. To say it is only the result of the IP and nothing else is not exactly true IMO, there is more to it than that.
I think those films generally fall into the either the “don’t know how to turn it into a movie” or “the fans will buy anything” camps.
Now, gaming movies are getting bigger budgets and such, and probably more involvement from the game companies.
EDIT: Also, the IPs now have way more fans than they did before. Thinking of SMB, at least
That was before the systematic casualization of nerd hobbies, people were still protective of the things they were fans of.
If you’re in circles of hardcore fans, we hate this shit just as much as back then LMAO
To be fair though, old video game movies had a much younger fan base, now those fans are in their 40s and have kids.
I remember Tomb raider was such a niche film, no where near critical mass recognition.