• CptKrkIsClmbngThMntn [any]@hexbear.net
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    13 hours ago

    In Time (2011). Time is currency in the dystopia in the film - paying for something decreases your lifespan, earning wages increases it.

    The movie sets up a really cool class structure, wherein there are rich people born with/inheriting hundreds of thousands of years of life, and poor people barely managing to scrape enough hours to stay alive until they can earn more the next day. There are segmented areas of the city that cost years to get into.

    Overall incredible premise, but the story wasn’t exceptional beyond a couple of the cool mechanics you might expect based on said premise.