I really hope they don’t get lost in the sauce and will still do tighter, more focused experiences similar to Generations (Ultimate) and Rise which feel more like classic Monster Hunter titles with good QoL changes. I played World back when it was new and had a lot of fun with it, but it’s too much and too big for me. Not sure how many people share this sentiment, but I checked out around Iceborne and haven’t even tried Wilds apart from the demo.
I want more of that tight, intimate feeling I got from the older titles
I don’t know about ‘too much’ but all their titles lose me with the out of combat stuff, un-skippable story and exposition and cats.
I love the combat but it’s such a painful slog for me to get to it. It’s like actual physical pain whenever their guide characters speak or I’m forced to interact with a cat.
It used to be different. A little less hand-holdy too. The story used to be rather minimalistic and the combat was more so the focus of the game. The story was mostly communicated through dialogue leading up to and right before certain quests. You’d get a cinematic intro here and there to hype up the encounter but that’s pretty much it.
Do you have a Switch or a 3DS (I’ll just assume you don’t have a PSP)? I’ve got a couple MH games I could recommend to you. You would have to make a few concessions in terms of QoL and move variety, but they hold their own even compared to newer titles.
Hey, that’s a brain worm that might have some upsides. The Bene Gesserit didn’t need to breed the Kwisatz Haderach, they could have just infected the right candidate with toxoplasmosis. Fear is the mind killer, but toxoplasmosis is (maybe) the fear killer.
Is it? Judging by the numbers all the recent installments makes, I would have assumed the general consensus to be that the new direction is what people want. Apart from old-heads who grew up with the PSP games, many seem to prefer the new games.
I wouldn’t worry about downvotes and wouldn’t say it’s controversial either - it’s just a preference. There are so many games to choose in this series, you can be picky about what you want out of your experience and what you don’t.
That said, if you feel like giving it a try, you could have a look at Monster Hunter 4 Ultimate for the 3DS. Back when it was released, three-dimensional movement - think climbing small ledges mid-combat to get an aerial attack in and less flat areas overall - mounting attacks, and a lot of new weapon moves have been added to the game, leading to a pretty huge improvement to the MH formula. It still holds up today, but you’d either have to have a New 3DS (2DS) for the c-stick, so you can move the camera with a second stick, or you would have to get a circle pad pro for regular 3DS (XL). You can’t really play the game all too well if you can’t freely control the camera without needing to re-center the camera via the L-button.
It’s got one of the best stories (for a Monster Hunter game, that is - it probably still won’t blow you away), a lot of cool monsters and original areas, lots, and I mean lots of collabs to choose armour and weapons from, and it looks really good for a 3DS game.
If you don’t want to play on 3DS, assuming you have played Rise and didn’t like its “hand-holding”, you could give Generations Ultimate a shot. It’s the followup to the anniversary title that is Generations and is sorta of a celebration of everything Monster Hunter. Lots of returning monsters and areas, even back from the PS2 days, huuuuuge variety of weapons and armour, different hunter styles that change up the movesets of all the weapons, plus accompanying hunter arts that are skills with different applications, ranging from different attacks to utility skills that help your hunter/party. To this day, it’s my favourite Monster Hunter game by a landslide. It really shows that they poured in lots of love when making the game - it’s a game by fans for fans, essentially.
That said, the game can be a little hard to get into if you don’t have much experience with MH overall. Especially so if you’re used to the new QoL changes Worlds, Rise, and Wilds have brought to the table.
Afaik, there are demos for all of the games I’ve mentioned so far, so you could try those first and see if you vibe with the style at all. Your 3DS can be jailbroken very easily, so you could even get the full game for free (or get a used copy for relatively cheap), and the online community for Generations Ultimate should still be alive and kicking if you ever feel like playing online.
I think that should be pretty much all I’ve wanted to mention and recommend. If you have any questions, shoot - I’ll try and answer them.
I really hope they don’t get lost in the sauce and will still do tighter, more focused experiences similar to Generations (Ultimate) and Rise which feel more like classic Monster Hunter titles with good QoL changes. I played World back when it was new and had a lot of fun with it, but it’s too much and too big for me. Not sure how many people share this sentiment, but I checked out around Iceborne and haven’t even tried Wilds apart from the demo.
I want more of that tight, intimate feeling I got from the older titles
I don’t know about ‘too much’ but all their titles lose me with the out of combat stuff, un-skippable story and exposition and cats.
I love the combat but it’s such a painful slog for me to get to it. It’s like actual physical pain whenever their guide characters speak or I’m forced to interact with a cat.
It used to be different. A little less hand-holdy too. The story used to be rather minimalistic and the combat was more so the focus of the game. The story was mostly communicated through dialogue leading up to and right before certain quests. You’d get a cinematic intro here and there to hype up the encounter but that’s pretty much it.
Do you have a Switch or a 3DS (I’ll just assume you don’t have a PSP)? I’ve got a couple MH games I could recommend to you. You would have to make a few concessions in terms of QoL and move variety, but they hold their own even compared to newer titles.
I have both, and sadly haven’t picked up a PSP yet.
I’m not surprised that my opinion on the game is controversial haha
I don’t think “I wish the newer MHs were more like the older ones” is all that controversial, it’s a pretty common one to hear in MH communities.
Well my comment did attract downvotes but that might just be people with toxoplasmosis…
Hey, that’s a brain worm that might have some upsides. The Bene Gesserit didn’t need to breed the Kwisatz Haderach, they could have just infected the right candidate with toxoplasmosis. Fear is the mind killer, but toxoplasmosis is (maybe) the fear killer.
Is it? Judging by the numbers all the recent installments makes, I would have assumed the general consensus to be that the new direction is what people want. Apart from old-heads who grew up with the PSP games, many seem to prefer the new games.
How’s it with you?
I wouldn’t worry about downvotes and wouldn’t say it’s controversial either - it’s just a preference. There are so many games to choose in this series, you can be picky about what you want out of your experience and what you don’t.
That said, if you feel like giving it a try, you could have a look at Monster Hunter 4 Ultimate for the 3DS. Back when it was released, three-dimensional movement - think climbing small ledges mid-combat to get an aerial attack in and less flat areas overall - mounting attacks, and a lot of new weapon moves have been added to the game, leading to a pretty huge improvement to the MH formula. It still holds up today, but you’d either have to have a New 3DS (2DS) for the c-stick, so you can move the camera with a second stick, or you would have to get a circle pad pro for regular 3DS (XL). You can’t really play the game all too well if you can’t freely control the camera without needing to re-center the camera via the L-button.
It’s got one of the best stories (for a Monster Hunter game, that is - it probably still won’t blow you away), a lot of cool monsters and original areas, lots, and I mean lots of collabs to choose armour and weapons from, and it looks really good for a 3DS game.
If you don’t want to play on 3DS, assuming you have played Rise and didn’t like its “hand-holding”, you could give Generations Ultimate a shot. It’s the followup to the anniversary title that is Generations and is sorta of a celebration of everything Monster Hunter. Lots of returning monsters and areas, even back from the PS2 days, huuuuuge variety of weapons and armour, different hunter styles that change up the movesets of all the weapons, plus accompanying hunter arts that are skills with different applications, ranging from different attacks to utility skills that help your hunter/party. To this day, it’s my favourite Monster Hunter game by a landslide. It really shows that they poured in lots of love when making the game - it’s a game by fans for fans, essentially.
That said, the game can be a little hard to get into if you don’t have much experience with MH overall. Especially so if you’re used to the new QoL changes Worlds, Rise, and Wilds have brought to the table.
Afaik, there are demos for all of the games I’ve mentioned so far, so you could try those first and see if you vibe with the style at all. Your 3DS can be jailbroken very easily, so you could even get the full game for free (or get a used copy for relatively cheap), and the online community for Generations Ultimate should still be alive and kicking if you ever feel like playing online.
I think that should be pretty much all I’ve wanted to mention and recommend. If you have any questions, shoot - I’ll try and answer them.