I know Rooster Teeth isn’t perfectly game related per se, but their machinimas and miniseries using game assets were transformative for many of us in the gaming community I believe. So I think it fits.

o7

  • Synthuir@lemmy.ml
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    4 months ago

    Honestly if you’re feeling that way, you might just want to watch fight compilations on YouTube. The fight animations and the rest of the show were worked on almost completely separately, and you’ll have to get through at least season 3 before people stop clipping through objects, or background characters just being shadows.

    • stardust@lemmy.ca
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      4 months ago

      Is the story good enough to overlook the poor animation outside of the well down fight scenes?

      • Synthuir@lemmy.ml
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        4 months ago

        … No, sorry. The world building has such a great potential, but it’s clear that they had no direction after Monty’s death, and there are just so many random plot lines that they try to make stick, and then just never reference again. If it was just incidental stuff it might be possible to overlook, but it’s very foundational elements to the narrative that they just drop for no apparent reason.

        • pjnick@ttrpg.network
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          4 months ago

          Hbomberguy has a really good video about all of the problems that plagued production. It’s a pretty interesting watch that covers the way the story was put together, where the writers got their ideas from, and a bunch of behind the scenes stuff.

          It’s pretty interesting: RWBY Is Disappointing, And Here’s Why