Great game. It’s worth the price at any discount.
Great game. It’s worth the price at any discount.
Great article, totally agree with the author. I would still be concerned with that power moving to the government, particularly in countries with limited options for true representation (eg. two party systems, where it is usually more a matter of “lesser evil” voting), but that then becomes the next challenge; still more appropriate in the government’s hands than the level of power corporations currently wield.
Looks cool, it’s also in an “acid fantasy” bundle… new genre unlocked.
deleted by creator
Make games weird again
Gauntlet
How is Australia or Assange related to it?
I just want the return of the Mini. Upgrade the display to 4".
It also means more people can play on more hardware, it typically focuses the experience, it makes the interactive elements more visually distinguishable from the background graphics, it’s cheaper/faster to produce so less incentive to bloat with MTX to recoup massive investments, the scope is smaller so can be better aligned with a singular cohesive artistic vision, and the limited graphics encourages stylisation and artistic decisions when ‘photo real’ becomes not an option to target.
Also you don’t need to wait 10+ years for a game, just to receive a bloated mess where you only engage with 20% of the content yet had to wait for 100% of the development time, since at that point the investment demands it has to appeal to every possible consumer, only to still get a buggy unfinished release due to the massive scope. /rant. Anyway, indies are great and i love short games too.
Including Oblivion. I enjoyed it but it was a huge disappointment to me coming out of Morrowind. Bethesda reputation for me has been on Morrowind credit this whole time.
This reminded me of the Jar Jar Binks is a Sith lord theory
Maybe a good balance could be a human voice actor for main dialogue, supported by ai trained on their main dialogue to voice sidequest and deep lore dialogue. It could enable fully voiced dialogue-heavy games that would otherwise be too expensive to produce, something like generative RPGs or Morrowind, if all the books could be voiced, and more easily translated while remaining fully voiced. But keeping humans to fill the main campaign contributions, emotional beats and determine character personality. I’m just comparing Morrowind to Oblivion, which was voiced, but the dialogue and conversation trees were heavily reduced in volume as a result.
I’m gonna wait for the komplete edition once all dlc/expansions are done.
“once you’re paired up, you’re going to delete your account” woah woah woah, I never said that.
YouTube recommended this video, and based on the thumbnail alone it looked like sensationalist garbage. I didn’t watch it. I think it’s because i watched a single video about “de-googling” and now the algorithm dives straight into the rage-bait deep-end of that topic.
Then it will go out of fashion again, and teeth will be the new tribal tattoo that people are stuck with, and the following generation will be all about smooth gums.
Imagine junkies of this drug would look like tarkatans.
Governments told kids they shouldn’t use it. So it naturally became more popular.
I feel like the type of person reading your comment on Lemmy isn’t the type of person that stays on a platform after it pulls shit they don’t agree with.
That’s a “port”.
A “remaster” is traditionally more focused on a rerelease with improved graphic fidelity - details, resolution, possibly lower-effort improvements to models and geometry, but basically the same game, slightly modernised with better modern compatibility.
A “remake” would be a complete overhaul of the modelling, QoL improvements, or reimagining some systems potentially including game engine. Eg, the FF7 remake.