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Joined 2 years ago
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Cake day: June 26th, 2023

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  • vithigar@lemmy.catomemes@lemmy.world...
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    3 days ago

    Even more infuriating when not only is it not customisable, but they layout they do use is just… bad in a thousand different tiny ways.

    For example, the tachometer and speedometer on my vehicle have two display modes. The traditional looking dials and a more compact vertical wheel that leaves more room in the middle of the display for other things.

    …but those other things are almost always either useless (I don’t need to see a little picture of the vehicle I’m driving), or actively worse (the media info screen actually shows fewer characters in the larger mode).

    It’s not unusable, it’s just varying levels of awkward or useless in dozens of little aspects.



  • Yes, it all eventually becomes heat, though not all in the room. Some sound escapes, and some light goes through the window or whatever. Those losses are incredibly minor though.

    What makes a big difference between a PC and something purpose built as a heater is generally how the air circulates the room. A space heater is going to project it out into the room, baseboard heaters will create a wide convection current. A PC on a desk in the corner will typically just blast hot air at one localised spot on the wall which isn’t really ideal for dispersing it throughout the room.



  • vithigar@lemmy.catoProgrammer Humor@lemmy.mlWhat the F#
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    4 days ago

    i is still a value type, that never changes. Which highlights another issue I have with the explanation as provided. Using the word “reference” in a confusing way. Anonymous methods capture their enclosing scope, so i simply remains in-scope for all calls to those functions, and all those functions share the same enclosing scope. It never changes from being a value type.






  • vithigar@lemmy.catoScience Memes@mander.xyzWater
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    17 days ago

    “Observable universe” isn’t how much we can see, rather how much it is theoretically possible to observe by any physical means.

    I also don’t think that water drop fact is correct. The estimated number of stars in the observable universe is 10^24, which is about an order of magnitude more than 1 mol, and 1 mol of water is about 18g, which is quite a bit more than 10 drops.


  • vithigar@lemmy.catoFuck AI@lemmy.worldYou think?
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    19 days ago

    Not even that. LLMs have no concept of meaning or understanding. What they do in essence is space filling based on previously trained patterns.

    Like showing a bunch of shapes to someone, then drawing a few lines and asking them to complete the shape. And all the shapes are lamp posts but you haven’t told them that and they have no idea what a lamp post is. They will just produce results like the shapes you’ve shown them, which generally end up looking like lamp posts.

    Except the “shape” in this case is a sentence or poem or self insert erotic fan fiction, none of which an LLM “understands”, it just matches the shape of what’s been written so far with previous patterns and extrapolates.




  • It depends on the size of the opening. If it’s small that’s no problem. You could block a 1 inch pipe at 10psi with your bare hand and be largely fine. It’s a little less than 10 pounds of force assuming a round opening.

    The problem is that the total force scales geometrically with the size of the opening. Make it two feet wide at the same 10psi and now you’ve got about 4500 pounds of force trying to push you though that opening should you find yourself in the unfortunate situation that it’s been completely blocked by your body.


  • Half Life Alyx, Lone Echo, and Asgard’s Wrath are all incredible experiences that actually feel like “real games” that made meaningful and justifiable use of VR.

    Beat Saber and Robo Recall get honorable mentions from me as well because while neither is groundbreaking, both execute their particular niche more or less perfectly.

    Browsing various VR software storefronts now you find basically nothing like any of the above. Everything seems to be trying to mimic the mobile game “quick distraction” approach and shovel out as much garbage as possible rather than creating anything engaging. For anyone who believes that VR has genuine potential for exciting new experiences, as I do, it’s incredibly disheartening.