Hey there,
I enjoy Linux gaming via WINE/Proton, but I often wonder about Linux-native FOSS games. You often see brilliant titles like 0AD and Mindustry mentioned, but there are also some unspoken gems in the “genre” like Minetest and it makes me wonder what other FOSS games are out there, that people just don’t talk about much? I’m looking to discover and play more of these titles.
BAR - Beyond All Reason, for Total Annihilation/Supreme Commander style RTS, learned about this one in another thread here on lemmy
Zero-K - similar premise, plays different from BAR, also the graphics seem less demanding
OpenSoldat - 2D arena shooter. For anyone that never played or saw something similar, think of multiplayer maps of halo, quake or unreal, but if it was a 2D platformer
Not quite open source, but Daggerfall Unity is a FOSS update to the engine for Daggerfall, a game which Bethesda has made free for years now. You can get the game off GOG, too.
There is [email protected] here on Lemmy.
Many thanks! No idea how I wasn’t already subscribed to that!
Games which I have played for more than 100 hours.
Shattered Pixel Dungeon: A traditional rougelike dungeon crawler.
Rhythia or Sound Space Plus: Rythm-based aim game.
Taisei: A Touhou FOSS Fangame.
Osu!: A rythm based game.
Cataclysm: Dark Days Ahead
Hell yeah CDDA.
I’m currently installing solar panels and wind turbines on the roof of a firestation to act as my garage and home base while I’m fixing up a luxury RV that I drove out of a mall. Surprisingly, it was in great condition except for all of the glass, boards, and quarterpanels; the chassis itself and all of the internals are practically untouched.
I’m a fan of Freedroid Classic, a FOSS remake of a commodore 64 game called “Paradroid”. You’re a robot on a deserted space ship full of other malfunctioning robots, and you have to hack / shoot all of them. You start out as the worst robot, but if you encounter a better one, you can hack it to take over its body – if it doesn’t kill you first.
Takes a few runs to get the hang of it, but it’s a lot of fun.
ssh nethack@alt.org
There is a Wikipedia article about this: https://en.wikipedia.org/wiki/List_of_open-source_video_games
It is, however, vastly incomplete, as entries without “reliable sources” get deleted. Mind that linking the source code repository, the steam page, the license file and news about a game going open source are not enough to count as “reliable source”.
Supertuxkart and supertux
also check out libregamewiki its got lots of free games
Endless Sky is an amazing one. I’ve put tons of hours into it. It’s a top down 2d space trading/fighting game, very similar to Escape Velocity if you’ve ever played that game.
Open transport Tycoon deluxe. Been going for years and it’s still great.
Simutrans, surely.
Simultrans is good but it’s a bit barebones for my liking.
Really! I got started on Simutrans and had a lot of difficulty moving to oTTD. The straw that broke the camels back was having to lay down rail tile by tile instead of routing between two point.
I spent several years on OpenBSD playing mostly foss games (no WINE support) before I got my steam deck, so I feel fairly qualified with recommending Cataclysm DDA, Xmoto, and Dungeon Crawl Stone Soup. Say goodbye to the next several months of your life. Other cool FOSS games that grabbed me, but not to the same level: Ur Quan Masters (Star Control 2), and endless-sky.
@[email protected] Sonic RoboBlast 2 and Sonic RoboBlast 2 Kart.
The former is a fork of the original Doom that turns it into a 3D platformer. The latter is a fork of the former that turns it into an online kart racing gameNikki and the Robots, it’s written in Haskell
For those unaware, what is the significance of it being written in Haskell?
It’s a functional programming language, so you have to think quite differently when using it if you’re used to imperative programming languages (e.g. C++, Java, Python, Basic). I learned it at uni and it was quite fun, but I wouldn’t know how to write a larger project in it.
Language on the broad scope doesn’t matter, but something with a niche—especially not another object-oriented framework as dominates video games but less so elsewhere in the last decade where encapsulation & state have been seen more as anti-patterns in most cases—can make it either a better tool for the job or at least a curiousity on how to construct a full application of the type in said language—which helps fans of this or adjacent languages have a repository of ideas to draw upon.