#Features

  • Thunderbird for Android branding is now available

  • Material 3 Navigation drawer

  • Updated color scheme

  • Allow migrating settings directly from an existing K-9 or Thunderbird for Android install

  • Make use of Glean SDK

  • Add basic feature setup for funding via Google Play subscriptions (we’ll use this for financial contributions)

  • Use […] for outer subject when encrypting the subject

  • Remove “Move/copy destination folders” setting

  • Remove “Folders to search” setting

  • Remove folder push class to simplify folder notifications

  • 2xsaiko@discuss.tchncs.de
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    2 months ago

    What do you mean? This is perfectly modern. Material UI and minimal, outline style icon theme. That’s all the rage with web devs nowadays. Amazing.

    (Not that there’s anything wrong with that in this case, that’s the Android style after all. But personally I heavily dislike Material UI.)

    I would say that this UI is ugly though. Spacing is all over the place, the icons don’t look cohesive at all apart from the colors used (for example, rounded vs sharp corners), the yellowed paper looking background color, overuse of bold/italic/colored text (especially multiple of those at the same time), inconsistent display of the same thing (in one screenshot the mailbox name is displayed as “Gmail”, in the other as “[Gmail]”). And so on.

    But that doesn’t mean it’s “outdated”, this would have been equally as bad 10 years ago.

    (I just have a knee jerk reaction to people saying “outdated UI” because usually it’s used as a justification to replacing perfectly well designed UI with a worse version just so that it follows contemporary design trends. Cf the Windows Settings app.)

    • Blisterexe@lemmy.zip
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      2 months ago

      they probably said that because its kinda ugly, but also follows the frutiger metro trend from a decade ago

    • Virkkunen@fedia.io
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      2 months ago

      The app uses Material UI, sure, but it’s anything but minimalist. It feels the dev(s) tried to use and cram as much as possible from what’s available from the design without really thinking of usability. Information density HAS to be lower when using a phone, since the screens as much smaller than a monitor and you don’t have as much precision when using fingers to navigate around.