BrikoX@lemmy.zip to Gaming@lemmy.zipEnglish · 17 days agoMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourwww.tomshardware.comexternal-linkmessage-square15fedilinkarrow-up119arrow-down14file-textcross-posted to: [email protected][email protected]
arrow-up115arrow-down1external-linkMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourwww.tomshardware.comBrikoX@lemmy.zip to Gaming@lemmy.zipEnglish · 17 days agomessage-square15fedilinkfile-textcross-posted to: [email protected][email protected]
minus-squareBrikoX@lemmy.zipOPlinkfedilinkEnglisharrow-up4·17 days ago On PC, only Windows 10 and 11 are supported operating systems. You may or may not be able to run it on other OSes, but this is unsupported and may not work as intended. https://forums.flightsimulator.com/t/steam-deck-proton-compatibility/655405/3
minus-squareℍ𝕂-𝟞𝟝@sopuli.xyzlinkfedilinkEnglisharrow-up3·17 days agoWell yeah, but has anyone tried it? If not, I’ll go and see if I can, because VR flight sims are the only thing keeping Windows in my house.
minus-squareBrikoX@lemmy.zipOPlinkfedilinkEnglisharrow-up3·17 days agoCan only speculate. 2020 version worked with Proton layer, but 2024 version only supports DX12, so it might be a bust.
minus-squareDdCno1@beehaw.orglinkfedilinkEnglisharrow-up2·17 days agoI thought Proton supports D3D12? There are all sorts of games using this API that run just fine on Linux.
minus-squareBrikoX@lemmy.zipOPlinkfedilinkEnglisharrow-up1·17 days agoIt can work, but it adds a mountain of issues that weren’t present on DX11, so it’s a lot more situation.
https://forums.flightsimulator.com/t/steam-deck-proton-compatibility/655405/3
Well yeah, but has anyone tried it? If not, I’ll go and see if I can, because VR flight sims are the only thing keeping Windows in my house.
Can only speculate. 2020 version worked with Proton layer, but 2024 version only supports DX12, so it might be a bust.
I thought Proton supports D3D12? There are all sorts of games using this API that run just fine on Linux.
It can work, but it adds a mountain of issues that weren’t present on DX11, so it’s a lot more situation.